First week of blocking with the whole package...well not really, by the end of class four we probably have at least twice as many controls to deal with. But, now we have a full body character - Stewie with arms. Dealing with FK/IK is a bit tricky, but thats tech stuff. Dealing with forces, motivations, thoughtprocess etc. in the character, is a lot harder. But learning all that stuff to be able to make the character feel alive is supercool!
Back to timing in another lecture with Carlos this week. This time - advanced timing. The idea that we probably never will learn all there is to learn about timing, is soooo great. There's always someting new to discover about the concept! It's like having a wallet that never gets empty. Cool!
It's an article on AWN this week about Animation Mentor. Nice stuff - check it out. Also, check out this interview with Bobby Beck at Animation Lounge.
Lots of uploads this week. First the assignment - first pass of blocking of the third and last animation in class 2, the sticky door. Then the revision of my box jump from last week and final, Rob asked me if I wanted to simplify my thumbnails to make it easier for myself to use it in my blocking, so I did :-)
Revision Session 207:New planning for Sticky Door Assignment:
Half way thru class 2 - yay! Time flies when having a great time :)The lecture this week was about animating the force behind the movement. A hard concept to grasp, but crucial to make the animation believable. The host, Wayne Gilbert, is also the author of the book "Simplified drawing for planning animation" - check it out. It's been long hours this week, tweaking and refining my box-jump assignment. The blocking was approved by Rob with some adjustments and here's the refined version.
Yeah!! The first assignment in class two is done - at least until tuesday when I receive my e-crit :). The 180 turn was hard, but superfun.
This week we had to finalize our 1st assignment and plan out our next one that we're gonna work on for the next four weeks. We have a new character now, Stewie. He's a more advanced version of our old friend Stu. We get a picklist with different assignments, graded by difficulty. I'm picking a jump on and off a box, which is something in the middle difficulty-wise.
Here's the final version of my 180 turn (expect a revision next week) and my planning for the next assignment:
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